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The Datafile PD-CD 1 Issue 2
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PDCD-1 - Issue 02.iso
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_utilities
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utilities
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003
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_sprte2iff
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!Sprte2IFF
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1994-08-27
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83 lines
-----------------------------------------------------
Application : Sprite 2 IFF
(c) Andrew Bennett
Freeware
version 0.52 24-06-94
-----------------------------------------------------
Copyright:
~~~~~~~~~
This software and the associated files are the copyright of
Andrew Bennett. The package may be freely distributed as long as
it remains unaltered and no more than ú2 is charged for the disc.
The author accepts no responsibility for any damage or loss of
data resulting from the use or misuse of this software.
Purpose:
~~~~~~~~
To convert Archimedes sprites into uncompressed ILBM (aka
IFF) files, which can be loaded into Amiga (and even some PC)
packages such as D-Paint.
You could use GIFs (etc) I suppose but image converters on
the Amiga are either slow, badly written, expensive or any
combination of the above. That's just my opinion, though it's
based on experience.
Deep sprites from RISC OS 3.5 arn't supported yet, only
sprites compatible with RISC OS 3.1 and lower.
Early Amigas don't have a 256 colour mode (only A1200 and
other AGA machines have one) so to display 256-sprites properly
load then into HAM mode on D-Paint (or similar). Be patient,
conversion may take a while.
Instructions:
~~~~~~~~~~~~~
Drag a sprite file on to the program's icon, a standard
save window appears, save as usual and the file will be converted.
!Help is supported, just in case.
Bugs:
~~~~~
None, I hope.
History:
~~~~~~~~
0.50 First desktop version.
0.51 Front End no longer falls over when the converter
reports an error.
0.52 Improved some rather kludgy programming.
Acknowledgements:
~~~~~~~~~~~~~~~~~
!DeskLib by Jason Williams (et al.) was used to produce this
software.
The source was edited on !Zap which is double plus good.
The IFF file icon was nicked from John Kortink's !Translator for
consistancy, since that seem to be the standard icon/filetype.
Future Developements:
~~~~~~~~~~~~~~~~~~~~~
Support compressed IFF files.
Re write the Front end in 'C' so that it is not separate
from the business end.
Contact:
~~~~~~~~
Andrew Bennett E-mail: lunchtime@arcade.demon.co.uk
203 London Road
Chesterton
Newcastle
Staffs
ST5 7HT